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New in-game event, unique rewards, advent calendar, updated CARGO SHIP map and extra weapon mod rows. Blast off, it's dancing time!
Event "Dance Battle: Killjoys"
Operators, in this update, we're launching a new in-game event — "Dance Battle: Killjoys". That is a unique game mode in which we will be checking not only your shooting and tactical skills, but the dancing ones too. Rock it on the dance floor in your own style and win battles!
First off, to win a match you will have to pick up the boombox located in the center of the map. Second, you will have to bring it to your team's dance floor, then use as many taunts as possible to score points for your team.
The matches of the mode will be held according to the following rules:
- To win a match your team will have to be the first one to score 100 points for 240 seconds.
- You will earn winning points only for dancing and bringing the boombox to the team's dance floor (the control of the dance floor won't count).
- To beat the other team in overtime you will have to both score more points than the opposite team and control the dance floor for more than 9 seconds.
- If there's a draw at the end of overtime and the boombox hasn't yet been placed on either of the dance floors, then the victory will go to the team who had the advantage before the overtime started.
Get ready to kill it on the dance floor! The event is available July 8th through July 28th for each and every player having scored 500 rating points and more.
The Event’s Advent Calendar
Attention participants of the event "Dance Battle: Killjoys"! Advent calendar is coming back which means now you can get extra bonuses daily throughout the whole event.
- Each advent calendar slot unlocks every day at 10:00 UTC.
- There is no need to worry if you missed a day. Bonuses from previously opened slots can be claimed to your account at any time during the calendar's validity.
- The bonus can be either a free item or an offer with a huge discount.
- A free item can be claimed only once per account.
- An offer with a huge discount can be purchased only once per account.
- After claiming the item at Market be sure to check the inbound messages in your in-game "Inbox" to add the received item to your account accordingly.
The Event Rewards
Besides of the advent calendar extra bonuses, there's the Event Pass with 30 levels after reaching which you can get:
- Animated avatar.
- Stylish weapon skin "Discotechnic".
- Crate with operators to choose: Miro, Moses or Joe.
- Crate with outfits: "MRB" for Miro, "Goalkeeper" for Moses or "Hardbass" for Joe.
- 3,500 golden coins in case you already have the main rewards.
There's also a Marathon (15 days) during which you may get resources to progress through the Event Pass and other rewards. Remember there are 3 Community Goals — on completion of each you will be given different kinds of resources. Each and every dance performed by a player will fill the progress bar of the Community Goal.
In the event shop, you can find some exclusive collectible items which will favorably emphasize the uniqueness of your equipment.
Gameplay Changes
Gas And Fire's Interaction Rebalanced
We finalized the interaction of fire and gas, which will allow you to take a fresh look at the battle tactics with the use of that combination.
Now when the gas explodes it will not only destroy the cloud of gas but will also extinguish the fire located in the explosion area. If the explosion is triggered either by a throw of "Molotov cocktail" or a shot from "MRA3-6" at the area where there's already a cloud of gas, the flame of fire will continue to spread outside the explosion area.
CARGO SHIP Map Update
This update is designed to give you new experiences from playing on the CARGO SHIP map. First off, we improved the lightings on the map. The new effects favorably emphasize the map's details and create a peculiar atmosphere. Second, the grass on the map will be reacting to a player's movement so now you can rest assured Charon and Ray will not go unnoticed.
The objects on the map also got some attention. The stairs both on the barges and at the GANG's side became wider which may improve the playe's maneuverability. The log located in the passage at the SWAT's side was finally removed — now you won't have to use Landau to pass through.
The last changes but certainly not the least. The A and B wings were updated. Those areas became more spacious which will allow you to effectively attack an opponent via a vehicle. The sniper positions at the B side, on the barges were also significantly improved.
Be sure to share your feedback with us. We're still working on improvements for maps.
Extra Weapon Mod Rows For SMGs And Assault Rifles
Operators, we updated the weapon mod rows both for SMGs and assault rifles to make them more effective. Now each type has its own hierarchy consisting of three legendary mods which can be installed based on your play style. A new icon will now help you monitor the level of the weapon mod installed in the equipment.
Hurry up and open your equipment to explore the new capabilities of SMGs and assault rifles!
Performance Updates
In this update, we worked on optimization of the game client and enhanced the battle screen performance. Due to those changes, during a match, the game client will now use fewer resources than usual.
Bug Fixes
- Fixed the issue due to which the VIP Rewards section wouldn’t show until the VIP-points were claimed. Now that section is available at once.
- Fixed the issue due to which the Mission tab would show an alert when there were no mission updates at all.
- Fixed the issue due to which the enemy's C4 glare effect would show far away from C4 itself.
- Fixed Charon's knife carry position.
- Fixed the issue where the AI units, having not reached the maximum levels, would be able to unlock all the talents up to the 10th tier.
- Fixed the issue due to which LUPARA's weapon mods would show incorrectly.
- Fixed the Ad issues that PC players had been experiencing.
- Fixed the issue due to which C4 might explode after pressing on the inactive explosion activation button.